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Ecosystem / Delay

Backwash

Every echo, played backwards.

Backwards echo: every chunk of time is played back reversed during the next one, so notes swell in from nothing and cut off. Feedback flips the repeats back and forth. Fade sets how soft each chunk's edges are. Sync: 0 = free, 1..13 = 1/32 to 1 bar (chunks longer than 2 s are held at 2 s).

◆ Paidorg.sournd.delay.backwash

Hear it

Every parameter plays here, rendered on our server. Pick a test sound or your own file, move the dials or press Randomise, and switch bypass to compare.

Details

Engine id
org.sournd.delay.backwash
Category
Delay
Type
Reverse
Licence
£2.99 once, or in the subscription
Version
1.0.0
Parameters
7
Latency
none
Tail
60 s
Sidechain input
no
Channels
mono or stereo

Parameters

The id is the C ABI parameter id and the JUCE parameter id (as a decimal string).

IdKeyNameMinMaxDefaultUnitTaper
0time_msTime502000500mslog
1syncSync0130-linear
2feedbackFeedback00.90.3-linear
3fadeFade15010%linear
4tone_hzTone10002000012000Hzlog
5tempoTempo40300120bpmlinear
6mixMix010050%linear

How it is made

Original sOURnd design: a delay line whose read delay grows at twice real time across each chunk (so the previous chunk is read backwards), chunk length latched at each chunk start, a raised-sine edge window, and a one-pole low-pass on the feedback path.